The archlich is an elite creature of the Necropolis in Might & Magic: Heroes VII. It is the upgraded form of the lich . It can be recruited from the Mausoleum. The Moon altar structure also increases unit growth by +6 per week, and the construction will interfere with the construction of a Deep catacomb, required to increase the growth of the
Usually, the best strategy with necropolis is to get the vampires and the upgrade to vampire lords as soon as possible and farm the map with them. If you get to level 10 and have around 40 vamp lords in your army, you can beat almost anything a normal template map can throw at you, including dragon utopias or pandora box guards.
Heroes of Might and Magic III: The Restoration of Erathia; Heroes of Might and Magic IV; Necropolis x7; Strategy [] Like in the previous scenario, one hero should
That's the problem here. It costs spell points. Spell points are a limited resource. As the meta is playing with might heroes (because they are obviously way stronger than magic heroes), you have to manage your spell points during the game. Using 2-4 spell points doesn't seem that much when you tell it like that.

The capitol is a type of building in Heroes of Might and Magic series. The capitol is an upgrade to the city hall. It costs 10000 gold for its construction. There can be only one capitol per kingdom, via normal means. If a player who already has a town with a capitol building, captures another town with a capitol building, that building is demoted to city hall. The capitol in Heroes III

For Necropolis, magic heroes, who have high Magic Power but low Might Power, are especially powerful since two powerful ranged stacks (tier 4 and tier 7) utilizes the heroes' Magic Power instead of Might Power. However, Hereos6 campaigns usually feature a good number of Arenas and Arcane Libraries so that a Might hero will have OK Magic Power . 155 847 757 941 247 464 515 560

heroes of might and magic 3 necropolis strategy